Stonehaven — Classic Survival Server
Build. Explore. Trade. Thrive.Stonehaven is PCX's classic survival server — the full Minecraft experience with a welcoming community and quality-of-life plugins to enhance your gameplay without changing what makes survival great.
What Makes Stonehaven Special
No gimmicks. No hardcore penalties. Just solid survival gameplay with a community that helps each other out. Claim your land, build your home, grow your farms, and trade your way to the top.
Features & Plugins
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Lands — Territory Claiming
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Protect your builds and create your own territory. Invite friends, set permissions, and build a community within your land. Expand as you grow.
Use/lands createto start claiming.
Lands Wiki
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Jobs — Earn Money
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Choose from 11 jobs and earn money doing what you love. Whether you're mining deep underground or farming on the surface, there's a job for you.
Use/jobsto see available jobs. -
ChestProtect — Container Protection
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Your chests and containers are automatically locked when placed. No setup needed — just play.
ChestProtect Wiki
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BetterFarming — Automated Harvesting
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Crops auto-replant when you harvest. Upgrade your farms for better efficiency and yields.
BetterFarming Wiki
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FasterFurnaces — Smelting Upgrades
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Speed up your smelting with upgradeable furnaces. Multiple tiers of speed available.
FasterFurnaces Wiki
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Economy & Trading
- A player-driven economy with Jobs earnings and ChestShop for player-to-player trading. Build a shop, sell your goods, and become Stonehaven's top merchant.
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Veinminer
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Mine entire veins of ore while sneaking. Toggle with
/vm toggle.
Quick Reference
| Detail | Info |
|---|---|
| Difficulty | Normal |
| PvP | Disabled (consensual only) |
| Keep Inventory | No — vanilla death mechanics |
| Land Claiming | Lands plugin |
| Economy | Jobs + ChestShop |
| World Border | 10,000 blocks |
| Version | 1.21.11 |
Live Map
Explore the Stonehaven world in your browser:
How to Join
Connect to play.pcx.sh and type /server Stonehaven, or use the server selector in the Hub.Welcome home.
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